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AI Insights · Timothy · December 2021

Performance of Top 5 School Games on iOS in the Middle East - Q4 2021

Explore the performance metrics of the top 5 school-themed games on iOS in the Middle East during Q4 2021, including downloads, revenue, and active users.

Performance of Top 5 School Games on iOS in the Middle East - Q4 2021

During the fourth quarter of 2021, the top 5 school-themed games on iOS in the Middle East exhibited interesting trends in downloads, revenue, and active users. Here's a detailed look at their performance:

Teacher Simulator showed a significant increase in weekly downloads, starting from around 6.5K downloads in late September and peaking at approximately 35K in the last week of November. Weekly revenue for the game also saw a rise, reaching around $248 in the week of October 25 and peaking at $212 in the final week of December. Active users grew steadily, peaking at around 66K in the week of November 29 before settling at approximately 28K by the end of December.

SAKURA School Simulator maintained a relatively stable number of weekly downloads, ranging from about 2.7K to 4K. Active users fluctuated slightly but remained consistent, with figures around 30K to 33K throughout the quarter.

Queen Bee! experienced varying weekly downloads, starting at approximately 2.3K and peaking at around 6K in the final weeks of December. Revenue figures were modest, with a notable peak of $54 in early October and a smaller peak of $34 in late December. Active users also showed a significant increase towards the end of the quarter, reaching around 10.8K in the last week of December.

Anime High School Girl Life 3D exhibited stable weekly downloads, fluctuating between 2.1K and 3.8K. Active users remained relatively steady throughout the quarter, with figures hovering around 55K to 58K.

High School Simulator 2018 saw a gradual increase in weekly downloads, starting at approximately 1.3K and rising to around 2.9K by the end of October. Active users followed a similar trend, peaking at around 7.8K in the first week of November and maintaining a stable presence around 6.5K towards the end of December.

These insights, derived from Sensor Tower's data, provide a snapshot of how these popular school-themed games performed in the Middle East during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021